Archived version focusing on parameter combinations.
This document has been superseded. It focused on counting all possible parameter combinations (480+ packshot variations, 3000+ model variations).
View the current Taxonomy → — Cleaner framework focused on definitions and boundaries.
This is one of two foundational references for jewelry photography:
Jewelry Photography Taxonomy (this article) — Shot types, parameters, how to photograph
Jewelry Categories Reference → — What jewelry exists, where it goes
Purpose
This document establishes a complete taxonomy for jewelry photography visuals. It answers:
- What shot types exist? (Categories of images)
- What parameters apply to each? (Variables that can be adjusted)
- What are all possible options per parameter? (The complete menu)
This taxonomy is intentionally exhaustive. Later work will curate from this to define presets for our platform.
Design Principles
Jewelry-Agnostic
This framework works for all jewelry types (rings, necklaces, earrings, bracelets, watches, etc.). Where parameters depend on jewelry type, we note this and provide a universal lookup table.
Parameters Must Be Independent
Each parameter should be adjustable without affecting others. If two parameters are inherently linked (e.g., lighting style determines shadow), we merge them into one.
Only Valid Combinations
We don’t list parameter combinations that don’t exist in practice. If “reflective surface + hard shadow” never occurs, we structure parameters to prevent this invalid combination.
Reasoning Documented
Every inclusion and exclusion is explained. This ensures the taxonomy is defensible and can be extended logically.
Jewelry Type Reference
Universal mapping for jewelry-dependent parameters:
| Jewelry Type | Primary Wear Location |
|---|---|
| Ring | Finger / Hand |
| Necklace | Neck / Décolletage |
| Earring | Ear / Face |
| Ear Piercing | Cartilage (Helix, Tragus, Daith, etc.) |
| Nose Piercing | Nostril / Septum |
| Bracelet | Wrist |
| Watch | Wrist |
| Anklet | Ankle |
| Brooch | Chest / Lapel |
| Pendant | Neck (on chain) |
Scope note: This reference covers commercially mainstream jewelry categories. More niche categories (e.g., intimate piercings, dermal anchors) exist but are outside the scope of this framework.
For complete jewelry categories, see Jewelry Categories Reference →
1. PACKSHOT
Definition: Isolated product photography. The jewelry piece is the sole subject — no human presence, no props, no context.
Purpose: E-commerce listings, marketplace requirements (Amazon, Etsy), catalog images, website product pages.
Variants: Single piece, colorways (same piece in different metals/stones), or set/collection display.
VIEW (8 options)
What it controls: Camera position relative to product AND product orientation (standing, laying, etc.)
Why combined: In practice, camera angle and product state are interdependent. A “top-down” shot implies the product is laying flat. A “hero” shot implies the product is displayed upright. Separating these creates invalid combinations and unnecessary complexity.
| Option | Description | Camera Position | Product State |
|---|---|---|---|
| Hero | The primary product shot, shows depth and dimension | 3/4 angle, slightly elevated | Upright/displayed |
| Front | Straight-on view of the face/front | Front, eye level | Upright |
| Profile | Side view showing thickness/depth | 90° side, eye level | Upright |
| Back | Rear view showing construction, hallmarks | Rear, eye level | Upright |
| Top-down | Bird’s eye view from directly above | Directly above | Laying flat |
| Low angle | Looking up at product, dramatic/heroic feel | Below product, angled up | Upright |
| Dutch | Tilted frame for dynamic, editorial feel | Any position, camera rotated 15-45° | Any |
| Detail | Macro focus on specific feature (setting, clasp, texture) | Very close, any angle | Any |
Excluded and why:
- Worm’s eye (from below): Impractical for jewelry photography
- 3/4 back: Too similar to Back and Profile
- Separate “angle” and “product state”: Creates invalid combinations
ZOOM (4 options)
What it controls: How much of the frame the product fills / distance from subject.
Why separate from View: Zoom is independent of camera angle. You can have a “Hero” view at close-up OR medium distance.
| Option | Description | Frame Fill |
|---|---|---|
| Macro | Extreme close-up, shows texture and fine details | Product exceeds frame |
| Close-up | Product fills most of the frame | 80-100% |
| Medium | Product with breathing room | 50-80% |
| Wide | Product small in frame, more context/negative space | <50% |
Excluded: “Detail” as zoom level — Detail is a View (specific feature focus), not just a zoom level.
PRESENTATION (5 options)
What it controls: Surface type AND lighting/shadow style combined.
Why combined: Surface and lighting are interdependent in jewelry photography. Reflective surfaces create reflections (not shadows). Floating products have no surface for shadows. Hard shadows require a matte surface. Keeping these separate would create invalid combinations.
| Option | Surface | Light/Shadow Effect |
|---|---|---|
| Floating clean | None (suspended in space) | No shadow, even lighting |
| Soft shadow | Matte (white, colored, or textured) | Gentle, diffused shadow |
| Hard shadow | Matte (white, colored, or textured) | Strong directional shadow, dramatic |
| Reflective | Mirror, glass, or polished surface | Reflection below product, no shadow |
| Rim lit | Any | Backlit, glowing edges, minimal front shadow |
Excluded and why:
- Separate surface/shadow/lighting parameters: These are interdependent — separating them creates invalid combinations
- Gradient backgrounds: Rare in jewelry photography, could be sub-option of “Floating clean”
PROPS (3 options)
What it controls: Additional elements in the frame beyond the jewelry piece.
Why separate: Props are fully independent of view, zoom, and presentation. Any combination is valid.
| Option | Description |
|---|---|
| None | Product only, no additional elements |
| Minimal | 1-2 subtle elements (single leaf, petal, small stone) |
| Styled | Intentional arrangement (flowers, fabric, complementary objects) |
Excluded: Thematic props and detailed prop lists — covered by Brand Skin / Seasonal Overlay layers
Product Shot: Summary
4 independent parameters: View (camera + product state) × Zoom (frame fill) × Presentation (surface + lighting) × Props (additional elements)
Background color, mood, and thematic styling are NOT parameters here — they're applied later via Brand Skin.
Product Shot: Complete Parameter Matrix
Single Product:
VIEW (8) × ZOOM (4) × PRESENTATION (5) × PROPS (3) = 480 combinations
Multiple Products:
VIEW (8) × ZOOM (4) × PRESENTATION (5) × PROPS (3) × ARRANGEMENT (4) = 1,920 combinations
See Multiple Products section for QUANTITY and ARRANGEMENT parameters.
Note: Not all combinations are equally useful. Future work will curate the most valuable presets from this matrix.
Product Shot: Excluded Parameters
| Parameter | Why Excluded |
|---|---|
| Angle (separate) | Merged into View - they’re interdependent |
| Product State (separate) | Merged into View - determined by camera position |
| Shadow (separate) | Merged into Presentation - determined by lighting |
| Lighting (separate) | Merged into Presentation - linked to surface choice |
| Surface (separate) | Merged into Presentation - linked to lighting choice |
| Reflection (separate) | Merged into Presentation - it’s a surface type |
| Variants / Multiple pieces | See Multiple Products section |
| Background color | Handled by Brand Skin layer, not base shot parameters |
| Mood/Color palette | Handled by Brand Skin layer |
2. WORN (On-Body Shots)
Definition: Jewelry shown being worn on a human body. Human presence is required but may be cropped to show only the relevant body part.
Purpose: Scale reference, aspiration, showing how the piece looks when worn, emotional connection.
Core Concept: Jewelry at Center
Our definition of Worn (on-body) shots: the jewelry is the center of attention.
Theoretically, the jewelry sits at position (0,0,0) — everything else is positioned relative to it. In practice, we won’t produce literal centered shots every time, but conceptually the jewelry is the core of the image. All poses and camera angles develop around one task: how to properly showcase the piece of jewelry.
This distinguishes Worn shots from Lifestyle shots (defined later), which are less about showcasing the piece and more about evoking a feeling — the life someone has with the jewelry.
The boundary test:
“Remove the jewelry from the image. Does it still have a reason to exist?”
- Worn: No. It becomes a purposeless body part.
- Lifestyle: Yes. It’s still a mood, a moment, a scene worth capturing.
The formula:
WORN SHOT = POSE (body configuration) + CAMERA (capture position)
Frame/viewport is a RESULT — what’s visible depends on pose + camera distance, not a separate parameter. Brand Skin (skin tone, environment, mood, clothing) is applied as a styling layer afterward.
The Blank Mannequin Concept
We work with a blank, featureless mannequin — a figure that can be posed but has no inherent characteristics.
The mannequin has:
- Posable body parts (head, arms, hands, torso, legs)
The mannequin does NOT have:
- Skin tone — added via Brand Skin
- Clothing — added via Brand Skin
- Hair style — added via Brand Skin
- Environment — added via Brand Skin
- Expression/mood — added via Brand Skin
This separation is intentional. The structural parameters (pose, camera) define what we’re capturing. The Brand Skin defines how it looks. This allows the same pose/camera combination to be rendered in countless visual styles.
POSE: Body Configuration
The blank mannequin’s pose, grouped by body region:
Upper Body
| Part | Options |
|---|---|
| Head | Straight · Tilted · Turned · Down · Up |
| Eyes/Gaze | At camera · Away · Down · Up · Closed |
| Shoulders | Straight · Raised · Dropped · Turned |
Arms & Hands
| Part | Options |
|---|---|
| Arms | At side · Raised · Bent · Extended |
| Hands | Natural · Touching face · Touching hair · Holding object · On surface · Clasped · Raised |
Core
| Part | Options |
|---|---|
| Torso | Straight · Turned · Leaning |
| Hips | Straight · Shifted · Turned |
Lower Body
| Part | Options |
|---|---|
| Legs | Straight · Crossed · Bent · Walking stance |
| Feet | Together · Apart · One forward |
Note: Lower body only visible at Medium/Far camera distances.
These body part options can be combined in essentially infinite ways. For practical use, we curate common poses below.
Common Poses (32 curated)
The following 32 poses represent the most common and useful configurations for jewelry photography.
Each pose is tagged with the body locations it showcases, allowing quick lookup: “What poses work for rings?” → filter by Hand.
| Pose | Description | Body Locations |
|---|---|---|
| Relaxed natural | Limbs at rest, natural position | Hand, Wrist, Ankle |
| Face touch - chin | Hand touching chin | Hand, Wrist |
| Face touch - cheek | Hand on cheek or temple | Hand, Wrist |
| Hair touch | Hand in or touching hair | Hand, Wrist |
| Holding object | Holding cup, phone, flower, bag | Hand, Wrist |
| On surface | Hand/wrist resting on table, railing | Hand, Wrist |
| Clasped hands | Hands together, fingers interlaced | Hand |
| Extended/reaching | Hand/arm reaching or gesturing | Hand, Wrist |
| Wrist display | Wrist turned toward camera | Wrist |
| Crossed arms | Arms crossed at chest | Wrist |
| Open neck | Head straight, neck/décolletage clear | Neck |
| Head tilted | Slight tilt | Neck, Ear |
| Chin up | Head back, elongates neck | Neck, Face |
| Touch jewelry | Hand touching necklace/earring | Neck, Ear |
| Over shoulder | Looking back | Neck, Ear |
| Hair swept | Hair to one side | Neck, Ear |
| Looking down | Downward gaze, shows pendant from above | Neck |
| Profile | Full side view | Ear, Face |
| 3/4 view | Angled view | Ear, Face |
| Hair tucked | Hair behind ear | Ear |
| Both visible | Front view showing pair/both sides | Ear |
| Straight on | Face directly at camera | Face |
| Chin down | Looking up through lashes | Face |
| Slight expression | Subtle smile or mood | Face |
| Standing crossed | Ankles/legs crossed | Ankle |
| Seated extended | Legs out, relaxed | Ankle, Torso |
| Walking | Mid-stride, movement | Ankle |
| Foot elevated | On step, rock, prop | Ankle |
| Lying down | Reclined position | Ankle, Torso |
| Arms raised | Opens torso area | Torso |
| Torso twist | Angled body | Torso |
| Standing straight | Upright, chain/jewelry drapes | Torso |
Total: 32 curated poses
This is a starting point, not an exhaustive list. The underlying mannequin system allows for any pose — these 32 are simply the ones we’ve identified as most valuable for jewelry photography.
CAMERA: Capture Position (96 combinations)
Camera position relative to jewelry at center.
| Parameter | Options | Description |
|---|---|---|
| Horizontal | Front · 3/4 · Profile · Behind | Position around subject (X-axis) |
| Vertical | Above · Eye-level · Below | Height relative to jewelry (Y-axis) |
| Rotation | Level · Dutch | Camera tilt |
| Distance | Macro · Close · Medium · Far | Zoom level |
Camera combinations: 4 × 3 × 2 × 4 = 96 positions
Worn Shot: Complete Parameter Matrix
Single Product / Stack (same body location):
32 POSES × 96 CAMERA POSITIONS = 3,072 combinations
Multi-location (different body locations):
[Subset of poses showing multiple areas] × 96 CAMERA POSITIONS = TBD
See Multiple Products section for multi-location considerations.
Note: This uses our curated 32 poses. The underlying mannequin system allows infinite pose configurations — 3,072 represents the practical starting set.
Worn Shot: Summary
2 structural parameters: Pose (32 curated from infinite) × Camera (96 positions) = 3,072 base combinations
Everything else — skin tone, clothing, hair, environment, mood — is NOT a parameter here. These are applied later via Brand Skin, allowing the same structural shot to be rendered in countless visual styles.
Design rationale:
- Why separate Pose from Camera? Clear separation: body configuration vs. capture position
- Why no “framing” parameter? Frame is a RESULT of camera distance + pose, not a separate control
- Why jewelry at center? It’s what we’re photographing — everything positions relative to it
3. LIFESTYLE
Definition: Jewelry shown in a context where the feeling, moment, or scene is primary — the jewelry is present but incidental.
Purpose: Social media content, brand storytelling, emotional connection, upper-funnel marketing.
Includes: Scene-based flat lays (styled vignettes where jewelry is one element among many).
The key distinction from Worn:
- Worn: The jewelry is the reason for the image
- Lifestyle: The feeling/moment is the reason; jewelry happens to be there
Parameters
[TO BE DEVELOPED]
Multiple Products
When photographing more than one piece of jewelry, additional parameters apply. This section defines how multiple products work across shot types.
Key Definitions
Treating jewelry as “ghost pieces”: Just as we use a blank mannequin (featureless figure) for poses, we treat jewelry as abstract shapes without inherent style. This means whether pieces “match” (a set) or “don’t match” (a collection) is determined by the actual product designs — it’s content, not a structural parameter.
| Term | Definition |
|---|---|
| Stack | Multiple pieces on the same body location (ring stack, bracelet stack) |
| Set | Pieces designed/sold together, coordinated style (can be same or different locations) |
| Collection | Multiple pieces grouped for display, not necessarily designed as a unit |
Set vs Collection is a content choice, not a shot parameter. The taxonomy treats all multi-product shots the same structurally — what varies is quantity and arrangement.
QUANTITY
| Option | Description |
|---|---|
| Single | One piece |
| Pair | Two pieces (typically earrings) |
| Multiple | Three or more pieces |
ARRANGEMENT (for Product shots, when Quantity > Single)
| Option | Description |
|---|---|
| Linear | Pieces in a row |
| Clustered | Pieces grouped together |
| Scattered | Pieces spread apart |
| Stacked | Pieces on/in each other (e.g., nested rings) |
Conditional logic note: Not all arrangements work for all shot types. Linear arrangement doesn’t apply to Worn shots (can’t line up jewelry on a body). Stacked arrangement in Product shots depends on jewelry type (rings yes, necklaces less so). Detailed mapping to be developed.
Multi-product in Worn Shots
For Worn shots, multi-product scenarios fall into two categories:
Same location (Stack):
- Multiple rings on same hand, multiple bracelets on same wrist
- Uses same 32 poses — structure unchanged, just more pieces
- Example: Ring stack on “Face touch - chin” pose
Different locations (Multi-location):
- Ring + necklace + bracelet worn together (classic set)
- Requires poses that show multiple body areas in frame
- Not all 32 poses work — needs subset that shows hand + neck + wrist, etc.
- Pose subset mapping to be developed
Absorbed Categories
The following were originally separate shot types but are now absorbed:
| Original Category | Now Lives As |
|---|---|
| Flat Lay | Lifestyle subcategory (scene composition without body) |
| Collection | Multi-product modifier (Quantity + Arrangement) |
| Packaging | Prop option within Product shots |
Layers (Applied After Shot Type)
These layers modify any base shot:
Brand Skin
Visual style applied to the shot: color palette, mood, texture preferences.
- Examples: Ottoman Blue, Pastel Serenity, Sandy Beach Coastal, Clean White, Dark Luxe
Overlays
Elements added on top of the final image:
- Text: Logo, CTA, Product name, Price, Sizing guide
- Seasonal: Valentine’s, Mother’s Day, Holiday, Summer
Next Steps
- This document: Complete parameters for remaining shot types
- Curated Presets: Select most valuable combinations from the full matrix
- Prompt Research: Test vocabulary that reliably produces each option
About studio formel
studio formel is an AI-powered image generation platform built specifically for jewelry brands. We combine systematic research on AI photography with a flexible asset management system, helping jewelry sellers create professional product images at scale.